SKILLS |
WEapons |
Combat mastery involves defense, minor healing, extra attacks, bonus damage for melee or ranged.
|
All weapons from simple, martial to epic dragon slaying swords are available.
|
SKILLS |
Spells |
Priests commonly improve their ability to summon their divine powers, and are often blessed with innate skills to heal or aid another in combat.
|
All variety of spells can be directed at friendly or foes. Healing spells, divine armour, and smite undead are all at a priest's disposal.
|
SKILLS |
Spells |
Knowledgable in the ways of magic leads to being both offensive and defensive magic capable. Spells however must be earned by trade or loot, one does not simply make arcane magic up! Their innate sense of the fabric of magic allow them to channel it to create or form almost anything at higher levels.
|
From the simple flame spell to the devastating greater fireball or lighting shower, magic of all destructing forms are available to these spell casters. Also a myriad of elemental and demonic summons can be channelled through portals woven into the fabric of magic itself. A caster is well versed in such usage.
|
SKILLS |
WEapons & Gear |
Sneak attacks, Stealth, Blinding Strike, and other "dirty" fighting tactics are the staple of a rogues skillset. Survival through cunning and evasion is the cornerstone of this shadowy profession. Some rogues have dabbled in minor forms of magic, being able to cast lower level spells such as Hardened Skin.
|
Thieves have a variety of hidden weapons in their arsenal. Particularly ranged weapons which can strike a target from a safe distance. However daggers are typically their favoured weapons when it gets close and personal. Rogues have a working knowledge of alchemy, using fire, poison and acid to their advantage.
|