SPELLSWORD CARDS
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Week 17 build v1.18 includes:

9/13/2018

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 - New Ninja class (level 1 only)
- New card art particularly on weapons
- New puzzle
​- Lag improvements and battery savings
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Week 16 Build v1.17

9/7/2018

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- New puzzles to keep you learning and solving! 
- Added music volume control slider 
- Reduced Mana Shield to 5 damage per turn absorbed 
- Added Tutorial prompts off switch when making new Characters 
- Fixed lag issues in Aven Masters 
- Addressed AI sometimes getting stuck in Arena (please post shots in Discord if it happens) 
- Fixed Power Strike not working without Qi Fists 
- Additional board icons, card and cutscene art 
- Fixed card log not expanding for summons
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Week 15 Build v1.15

8/31/2018

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 includes:
- New puzzles mode: Solve single turn battles to discover new mechanics
- New card art, avatars and menu system to prepare for the Gauntlet mode (not yet enabled)
​- Various bug fixes (join Discord to report them!)
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Week 13 Build v1.13

8/17/2018

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Picture
​Week 13 Build v1.13 includes:
-2 new battles, and a new card zone for a new card type called Sigils. Sigils effect the game and have a limited duration before they disappear.
-Animations and effects for seperate card types
-Many AI card fixes
-Various battle balances and card balances
-Added UI effects
-AI freezing bug fixed
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​Week 12 Build v1.12

8/10/2018

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​Week 12 Build v1.12 Includes:
- Reworked Monk class with combos
- Weapons now have uses rather than duration in turns
- Adjustments to several battles
- Scaling difficulty system in both Arena and Campaign
- Improved tutorial
- 20 new cards added to Arena and Campaign
- Multiple fixes to cards and Arena drafting skill duplicates
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Week 10 build v1.10 - MONK AND NECROMANCER!

7/27/2018

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Week 10 build v1.10 includes:
5 new encounters in level 5 for all classes
New intermediate classes Monk and Necromancer
Improved map and UI
Balances to several cards
New loot, stores and crafting over 75 cards in total added
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Week 8 build v1.07

7/13/2018

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End of week 8 build v1.07 contains:
  • Crafting screen bug fixed.
  • Various UI improvements
  • Clearer card type card borders
  • Enemy card and skills preview before battle
  • Clearer card wording
  • Some priest and mage cards tweaked
  • 5 new "hidden" encounters (not in quests but can be found by adventuring)
  • New crafting recipes
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Week 8 Mid wEEK BUILD v1.05

7/10/2018

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Majorly reworked Priest and Mage classes, with summons and fixed mana shield
​New quest line "Dragon's Lair" with a battle.
UI fixes and improvements
Stave of Brilliance reworded
More cart art for missing cards
Encounter level recommendations to help inform the difficulty
Guard Dog for Warrior now has guard
AI will now prioritise Hero more often
Warrior's Weapons Mastery now activated on a life points threshold
Troll's occasional no death bug fixed.
Self targeting Living Bond fixed.
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UPDATE Week 7 BUILD v1.03

7/6/2018

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Version changes for week 7 build v1.03
  • Tweaks for several battles.
  • ​Some card art replacements.
  • New artwork for game boards.
  • New crafting cards, hints are found in the encounter aftermath screens.
  • Fixes for several broken cards.
  • Mage and Priest classes reworked.
  • All classes level 4 cards added.
  • New UI and navigation.
  • 2 new quest lines, 6 additional encounters.
  • Additional store and items to be purchased.
  • Ability to removed unwanted heroes
  • Fixes for some android screen glitches.
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Rogues are the most popular amongst players

7/2/2018

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Picture
So to celebrate we've added another avatar for your Roguish delight!
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  • Home
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